카멜롯 언체인드 camelot unchained unveiled #28
진짜 간만의 업뎃인듯.
그동안 외부 인터넷 접속 안되는 곳으로 파견나갔던 것을 핑계로 대본다.
물론 지금도 접속은 힘들지만...
아무튼 아직까지 beta 일정은 안나온듯 하다
언제나처럼 내맘대로 발번역 조금
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Team Tidings-by Max Porter |
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12월이구나... 돌아보면 열심히 개발한 한달이었어. 11월은 이벤트도 많았고 해프닝도 많았어요~
First off, if you didn’t catch the goodbye stream, Cory left us at the beginning of this month to head to warmer climes and other adventures. He gave me a bit of goodbye text to pass on to you all, so here’s Cory’s goodbye!
I hope for nothing but the best for everyone here, and I’ll still be keeping a close eye on the development of Camelot Unchained (I was a Backer before an employee)! This has been an unforgettable experience, and that’s due in no small part to all of you. Thanks for all of your support, and I’ll be sure to see you in the fields of Camelot!
You got it, Cory! And never fear folks, we’re not just saying goodbyes, but also have some hellos. That’s right, we have some new folks to introduce you to, who have been with us at City State Entertainment™ for a bit and have settled in happily! Since they’ll be jumping in to write some pieces for this month’s newsletter, it seemed like a good opportunity to introduce you to some newer members of the team.
Cory 가 그만뒀다는 얘기. Cory의 작별인사는 다음과 같다 : "모두들 잘 지내길 바래. 그리고 계속 CU의 개발에 관심가질게. 잊지못할 경험이야 블라블라 인사치레"
(그런데, 이런 애들은 본인이 다른 회사로 가는 걸까, 아니면 잘리는걸까? 진짜 그만두는 이유가 뭘까?)
그만뒀으니 새로 들어오는 사람도 있겠지. 아래에 소개~
Let me introduce Brittany Aubert, who will step in to do this month’s State of the Build article, which is below in all its epicness! She joined us at the start of October as a Technical Producer, and has already been helping us out a bunch in Seattle. She’s taken on quite a few tasks that used to rest on Tyler, and more, and she’s super cool! But let me just allow her to introduce herself with this little bio, as it will appear on the studio’s website:
Brittany Aubert 라는 여직원이 새로 입사했어요. 닌텐도 게임 만들었었고 등등등 (사진은 패스)
그리고 또다른 남직원도 소개하지만 패스(관심없다고 하면 미안하지만 정말로 관심없다)
Thank You
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프랑스어와 독일어로 사이트 번역작업을 진행했음. 고마워요. 그리고 다른 언어로도 번역하고 있는사람들에게도 땡큐! (흠... korean은 누군가 하고 있나? 아니겠지...)
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“Whoa, is that our game!?” - James Koo, Tyler Rockwell, and other artists walking by monitors showing the latest build with George’s HDR and lighting improvements |
우와~ 이게 우리 게임이야? james koo, tyler rockwell 등 artisit 들이 한 얘기.
(잠깐, 성이 koo 라고?? 그럼 korean계 일까? 찾아보니 이렇게 생겼군... 동양계는 확실한 듯 한데...)
James Koo
Web and UI Designer
James graduated from SCAD in 2011 with a degree in graphic design. He picked up HTML/CSS on side while attending college, and dabbled in jQuery and PHP after graduating. While working at a design firm, he collaborated with an engineer to enter into the Samsung Smart App Challenge in 2013. They made a game called Sushi Land and through this process he realized his passion for interface and game art. During his free time he enjoys doodling and gaming online. Currently, he's playing Reaper of Souls and League of Legends.
(beta 얘기는 없네... 그냥 최근 이미지로 마무리하자....)
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